Game Development Blog (New)

 The game development logs are back again:

+ sorry for all the chaos, February was truly the most negative and strange month I've ever experienced.

+ long story short.. its still chaos

+ Improved a few more stuff all across the board, next its map improvement again.

note: I'm going to start a new blog post tomorrow, since its much more efficient to make

a new post each week.


3.15.26 (ongoing)

+ minor improvements x13

+ minor changes x11

+ map improvement x2



3.14.26 

+ I'm going to write some chapters for my wuxia novel today, back to work tomorrow, or after noon.


3.13.26 

+ minor changes x8

minor improvements x9

+ map improvements x4


3.12.26

+ minor changes x8

+ minor improvements x7

+ map improvements x6


3.11.26

+ took the day off


3.10.26 

+ minor changes x17

+ map improved x4

note: i'm going on the once every 2 weeks hiking tomorrow, so there'll be less work, although there is work to do.. i mostly spend the mornings cleaning then come back home at 5:30 pm. By that time only a little work can be done until evening.

If the cat follows me around again, i'll just post vids talking thrash, if not usually i write poems


3.9.26 

 + minor changes x19

 + map improved x1

 + new area (minor) x1

 + fixes x1

 + implemented a better, more functional fog-of war system


some cool stuff:






building improvements :





another map improvement example:





example fog of war: it's still not good, quite crude, but it's still a positive to overall gameplay experience




..an overhaul of most maps with quality assets has been done in the last few days, moving on to next, which will still be map improvements...

before:


after:





3.8.26 

  + map improved x6

  + minor changes x2


 work/branch being done:

   map improvements 


other gameplay footage etc..

   a recent share on my x account

   videos here from time to time, no yt since it re encodes to lower quality

   there's quite a bit content here too.




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