Posts

Showing posts from October, 2025

Game Progress

v(to be added) + bug fixes x1 + building the game x1 + improvements x11 + made map + bug fixes + area fixes + game overall fixes + a few more systems + building the game x1 + re-organizing + added lights + improvements x1 + added better loading screens + made starting screen  + bug fix x8 + improvements x3 + details x3 + building the game x4 + collusion or whatever its called + worked on an area x7 + animations x2 + a few extra assets x4
Image
  first release date is set as february 28th, more or less a somber date second somber release date:  August 5, 2025 Final date : End of the year                   remaining days to release :   ~180 story: : %100  coding: %99 Building (the game) : % 6 old logs [SPOILER] developer ramblings: [SPOILER]    Hello, it's been 2 months since i've announced the start of the game. I still remember the day (sort), it was a special holy one (sarcasm, seriously). Anyway, in these two months, i've set up some basic systems to their proper place. Luck favors the idiot apparently   Game is hopeful, but i must stress, i just do like one hoursof light work on it each day (including weekends) so the relase day might be a few months later. But it is much more secure than two months ago, to be completed. To reach that final line and end instead of disipating to nothing as many projects inevitably do. I'd like to ...